Made for fans who watch the race twice
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Race Simulations

RACE STRATEGY SIMULATIONS

A four-step workflow that generates viable tire strategies from real degradation data, runs a lap-by-lap race simulation, and then compares the predicted outcome to what actually happened. Run each section in order; each one unlocks the next.

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AGenerate Strategies

Generates all viable tire strategies for this race based on historical compound degradation data at the selected circuit. Each row is a driver from their qualifying grid position. The Strategy column shows the compound sequence (e.g. Soft → Medium → Hard) and number of stops. Pit Strategy adjusts how the model weights tire wear rate and how much overtaking is expected.

Season
Round
Pit Strategy
Pit Loss (s)
Min Stint (laps)
Number of Laps
May take several minutes on first load
BSimulate Race

Each line shows a driver's simulated position across every lap of the race. Lines moving down mean gaining places, up means losing them. Pit stops appear as a sharp drop followed by gradual recovery as rivals also stop. Delta to Pass controls overtaking difficulty: a higher value means passing is harder, so track position matters more.

Delta to Pass (s)
RUN GENERATE STRATEGIES FIRST
CSimulated Race Results

The simulated finishing order, showing each driver's predicted position, strategy used, time gaps to the car ahead and to the race leader, and total race time. This is the model's best estimate if pace and tire data play out optimally with no external disruptions.

RUN SIMULATE RACE FIRST
DPrediction vs Reality

A direct comparison between the simulated finishing positions and what actually happened. The Diff column shows how many places off the model was: green zero is a correct call, red numbers show the miss. Discrepancies typically come from safety cars, reliability issues, driver errors, or aggressive undercuts the model didn't fully capture. Toggle Excl. DNF to remove retired drivers from the comparison.

RUN SIMULATE RACE FIRST
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